How To Make a Gamepass in Roblox Create

Welcome to this step‑by‑step guide! In this tutorial I show you exactly how to create a gamepass that players can purchase to unlock special abilities, items, or areas in your Roblox game. Whether you are a beginner or have some experience with Roblox Studio, the process is straightforward when you follow the right steps.

Why Add a Gamepass?

Gamepasses are a powerful way to monetize your creations while giving players extra value. Learn how to:

Prerequisites Before You Begin

Before diving into the creation process, make sure you have the following ready:

  1. A verified Roblox account with a valid payment method.
  2. Roblox Studio installed and updated to the latest version.
  3. A published place (game) where you want to add the gamepass.
  4. Basic knowledge of the Explorer and Properties panels in Roblox Studio.

Step 1 – Open Your Game in Roblox Studio

In this video I show you how to locate your place:

  1. Launch Roblox Studio and sign in.
  2. Click My Games and select the game you wish to edit.
  3. Open the place in Edit mode. This is where you will attach the gamepass script.

Step 2 – Create the Gamepass on the Roblox Website

Gamepasses are created through the Roblox website, not directly in Studio. Follow these steps:

  1. Go to Roblox Create and click Develop.
  2. Select Game Passes from the left‑hand menu.
  3. Click Create New Game Pass and choose the place you opened earlier.
  4. Upload an image (512 × 512 px recommended) and give your gamepass a clear name, such as “Premium Sword” or “VIP Access”.
  5. Set a price in Robux. Remember that Roblox takes a 30% cut, so price accordingly.
  6. Press Create Pass. You will see a unique Game Pass ID – copy this number; you’ll need it later.

Step 3 – Script the Gamepass Logic in Roblox Studio

Now that you have a Game Pass ID, you need a script that checks whether a player owns the pass and then grants the reward.

  1. In Explorer, right‑click ServerScriptService and select Insert Object → Script.
  2. Rename the script